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v0.2
- changed BlitzMax to Blitz3D and got an engine expansion, which made it possible
to implement these:
	- bump and specular mapping
	- better lighting, moving objects are now lit properly
- added SCP-106's pocket dimension
- new SCP-173 model
- fixed a bug that made SCP-173 "flicker" through walls at times
- added some new rooms, items and sound effects
- made it possible to choose the map seed
- started putting stuff in the options menu
- fixed a bug that prevented the screen from going black when blinking with
the navigator equipped

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v0.1.2
- added two new rooms
- modified some of the textures
- added some new items
- added some new sound effects
- press F3 for a surprise
- fixed some bugs in the saving system

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v0.1.1 
- added the option to select the graphics- and audio device in the launcher
- fixed the bug that occasionally stops the door from opening in the first room
- fixed the collision problems with the containment doors (glitching through the
  floor when near the doors or getting stuck inside them)
- fixed the bug that made it possible to walk through walls in the first room
- 173 can't kill you through the walls anymore
- made some of the rooms a bit brighter
- fixed some bugs that occurred when starting a new game after dying
	- some of the items sometimes stayed in the inventory
	- gas mask stayed on if it was equipped in the previous game
	- the rapid blinking caused by smoke stayed for a while in the
	  new game
- new menu music
- saving system works now, though there are still probably some bugs in it
- disabled Y button from teleporting you to SCP-914
- fixed some typos in the code, not sure if they were causing any actual
bugs or crashes
- fixed the bug that made it possible duplicate the SCP-420-J